Showing posts with label racing games. Show all posts
Showing posts with label racing games. Show all posts

Tuesday, June 15, 2010

Nascar Racing History

At the time Bill France founded NASCAR (National Asosiation Stock Car Auto Racing for) 21 February 1948, he never imagined the race car will be the second most popular spectator after the American football. Although the appeal of this game is very closely related to the production vehicle, at that age is just a car race car endurance race covers include car endurance race dimedan rough climb or explore the snowy or muddy field with enough distance so far.



With this condition, the drivers often feel daunting challenge because the tires frequently destroyed before the finish. Therefore, the vehicle is equipped with a folding hatches are placed above the track as one of "technical features" to give to the driver about the condition of the tires. This anecdote has lasted a long time, the standard of this race weekend and then was increased to achieve a leading and very popular kesuksesan.Liga is next in the series championship race.


NASCAR technology has been standardized in the 1960s category V8 engine, with cylinder capacity of 5.7 liters is a consideration in making the standard. Now the engine manufacturers such as Dodge and Chevrolet vehicles meproduksi more than 800 HP (horse power). However, for security reasons a floe water restrictor fitted to reduce the power of 450 HP. What remains is the dirty cars and the roaring sound typical machine-another reason why NASCAR racing series so popular.

IF stage of a Formula 1 has the latest Car Safety ie SLS AMG Mercedes-Benz Gullwing, the difference again in the NASCAR race car with his pace car. This weekend there will be a new car pace that is present in the figure of 2011 Ford Mustang V6.



This iconic car will escort Ford in the NASCAR race in Bristol Food Land 500 Internastional Speedway. This is the second Mustang Wara-wiri in NASCAR racing this year after a 5.0-liter Mustang GT racing guide in Daytona 500 activities this February.

While not the strongest Mustang models available in the range 2011 model, V6 Mustang trusted more than capable for the task of the new engine thanks to the 3.7-liter six-speed transmit his power that is able to haul 305 horsepower with a torsional strength are close to 380Nm (38.7 kgm) .

With such abilities, V6 Mustang should not be experiencing difficulties meant to guard the Bristol race on the circuit along the half-mile oval is. Besides this pony car, is listed as the most efficient pace car in NASCAR history with its fuel consumption which records 13.2 km / liter on the highway.

Friday, June 11, 2010


Aerospider is a remote control car that not only can walk on the floor but this car through a system of "vacuum" that exists, can run on walls and ceiling without falling. With a small enough size that is 120 (L) x 35 (H) x 60 (W) mm in the more flexibility for us to walk on walls / ceiling, which is not too wide though. Existing remote control is also used as a tool rechargeable Lithium battery in the car. With the rechargeable for 30 minutes, the car can run about 10 minutes.





Sunday, June 6, 2010

Nic Case has just created a remote control world's fastest car, the car was given the name Red Schumacher MI3 remote control car that can travel at speeds up to 200 mph



Nic Case has spent up to six months to make this red devil with a total cost up to $ 4,000 for the components, the speed of the remote control has a power similar to a motorcycle up to 11 horsepower matic.


MI3 for supplay power uses 12 battery which is normally used to fly remote control, for Schumacher MI3 red body is completely used to use carbon-fiber.

Monday, May 31, 2010

This racing game that one may not have been familiar to us, especially fans of racing games ..

Need for Speed (NFS) is a series of racing video game published by Electronic Arts and developed by several studios, including Canada, based company EA Black Box. This is the most successful racing video game series of all time, and one of the most successful overall. In October 2009, more than 100 million copies of the game in the Need for Speed series has been sold.






The series was originally developed by Canadian based company Distinctive Software, which is known as EA Canada. Series debuted with The Need for Speed in North America, Japan, and Europe in 1994. Initially, the series was exclusive to the console of the fifth generation and displayed in all the seventh generation of video game consoles in 2008. The game mainly consists of a variety of car racing with different tracks, and to some extent, including the activities of police in the race. In Japan, the series Over "was released as a driver. After the release of Need for Speed: High Stakes, it adopted the western name. Since Need for Speed: Underground, the series has integrated car body customization into gameplay. Currently, there are three games under development in the series.

NFS there from the year 1994

Genuine Need for Speed was released for 3DO in 1994 with the release version for the PC (DOS) (1995), the PlayStation and Sega Saturn (1996) after a short time later. Most cars and tracks available at the beginning of the game, and the goal is to unlock the remaining locked content by winning tournaments. The first version is shown a car chase with police who remained a popular theme throughout the series - called Hot Pursuit editions (Need for Speed III: Hot Pursuit, Need for Speed: High Stakes, Need for Speed: Hot Pursuit 2, Need for Speed : Most Wanted, Need for Speed: Carbon and Need for Speed: Undercover) were sold in the market better than the version of the intervention. The initial version also featured an obnoxious opponent who taunted the player if the computer won the race or the player was arrested (if the player speeding ticket a few times).


The first installment of NFS is one of only two serious by a series of efforts to provide a realistic simulation of car handling and physics without arcade elements (the other being the Porsche Unleashed). Electronic Arts to work with automotive magazine Road & Track to match vehicle behavior, including imitation of the sound made by the vehicles' gear control lever. The game also contained precise vehicle data spoken comments, several "magazine style" images of each car's interior and exterior, and even short video clips highlighting the vehicles set to music.


Another version of the game, called The Need for Speed: Special Edition, is based on the 1995 release of the PC game, and only released for PC CD-ROM in 1996 was showing support for DirectX 2 and TCP / IP networking, two new tracks, time of day for most variations of the track (morning, noon and night), and various enhancements in the game machine.

The Need for Speed and Special Edition is the only game in the series to support DOS, as the next release for the PC only runs on Microsoft Windows 95 or above.


Need for Speed II features several of the rarest and most exotic vehicles ever available, including the Ford Indigo concept vehicle, and features country-themed tracks from North America, Europe, Asia and Australia. A new racing modes are also introduced in NFS II dubbed Round, where the last racer to finish the round will be eliminated until the only leading racer remains, and won.

Forgoing the realism the first Need for Speed, NFS II provides more arcade-like style of play, while maintaining the level of intricate design. [Verification needed] In addition, track design is more open-ended, players can now "drive" off the asphalt, and even across the fields to take advantage of shortcuts.
The PlayStation port of NFS II is the first PlayStation game to utilize not only NeGcon controller, but both Dual Analogue and DualShock controllers as well.

Special edition of NFS II, Need for Speed II: Special Edition includes one extra track, extra cars, and support for Glide, which was then developing the 3D graphics standard used in 3dfx 's Voodoo and Voodoo 2 graphics card.



Need for Speed III: Hot Pursuit Hot Pursuit mode adds, where players try to run either the police or the police, catch speeders.

NFS III to take advantage of the multimedia capabilities of CD-ROM featuring audio comments, slide images and music videos. This game is also the first in a series to allow downloading additional car from the official site. Consequently, the Modding community has been sticking to create more vehicles that can be available for the game. PC version is also the first game in the series Need for Speed Direct 3D acceleration hardware to support 3D.



High Stakes (North America and Australia the title), also known as the Road Challenge (European and Brazilian title), released in summer 1999.

High Stakes introduces several new game types: High Stakes, Getaway, Time Trap, and Career. High Stakes is a racing mode (in career) in which reward the player loses the car. Getaway require players to outrun pursuing police vehicles for a certain period. Time Trap is where drivers must complete a number of laps within the time limit, with a police car trying to slow them down. Career mode combines monetary reward system that allows a player to purchase vehicles and performance upgrades while earning cash by racing in a chronological set of tournaments. Another innovation is the introduction of damage models. Vehicles that have been involved in a car accident that is displayed looks shattered bodies and suffered from performance penalties. After a race in Career mode, players are given the option to purchase the improvement. Mode also allows players, for the first time, to upgrade cars, although it only consists of the feature to switch between three levels of upgrades for each car.

The PlayStation version of the game, was released several months before the PC version, features improved gameplay. Just all the new tracks to be performed without additional rehashes from NFS III in the PC version. In addition, the AI in this game is more advanced; five AIS known as Nemesis, Bullit, Frost, Ranger, and people driving stupid show different characteristics (eg Nemesis player until slipup dog will occur, whereas Bullit exhibit a more aggressive style, sometimes Sometimes a vehicle ramming into the player). In addition, the Aston Martin DB7 at this in the game while the release version of the PC is required that you will need to download them online to insert it into the game. In the PlayStation version, the McLaren F1 GTR Long Tail is based on the year 1997 while the PC version is based on the original version 95/96.